Prioritizing different skills and abilities during leveling up (if the game allows it) is a third way. Prioritizing different skills and abilities during creation is another way. Grinding for a higher level is one way to improve (or at least change) the character. Ross has it exactly with his Mario analogy. The key is that it allows for the development of different strengths and skills that are inherent to the CHARACTER rather than the player. I found FF1 to require a lot of grinding.īut to me allowing for grinding is only one of many ways that a game makes CRPG status. If they're losing, they can win if they grind more, which translates to "the game requires grinding" to them as opposed to "the game requires grinding OR strategizing". So instead of grinding being thought of a POSSIBLE solution to a problem you can't figure out a way to get by otherwise, it becomes the standard solution to these players, and they don't even bother trying to figure out a strategy to a troublesome battle. This would then result in a lot of JRPG players getting used to the strategy against absolutely everything in the game just being "grind until you can beat it" and treating that as the intent of the game. Final Fantasy 1 is not particularly hard, and has never required I remember someone mentioning in a comment on a different post that one major differences between Japanese and western RPGs is that Japanese ones power up the characters a lot more through level gains, which means that no matter how difficult a fight or an obstacle is, you can easily get past it by just grinding a bunch until your characters are so strong they can just overpower the boss without using any strategy. They say things like, "One door leads to a beautiful lady, the other to a fierce tiger!" or "The Xs in the cavern will teleport you back here!," not "Lord British is Shamino's illegitimate son!" or "Mondain was a Lord of the Sith!"Īdamant Jat 1:26 The FF wiki is wrong, then. They're somehow more cartoonish here than in Ultima VI, where they were already pretty silly. Cat, Finn (the vagrant who claims to be Lord British), Zoltan, and Klip-Klop, the two-headed horse. I was going to say they're the least "believable" of the series, but perhaps a better way to say it is that they have the least gravitas.
#ULTIMA III ALTIRRA SERIES#
(Credits go to spoon shiro's coverage of Runes of Virtue, Tork110's playthrough of Runes of Virtue II on the Game Boy, and GamingWith Zack's series on Runes of Virtue II on the SNES.) I was mostly looking for bits of dialogue that added lore to the series, and the exercise was mostly a waste of time.
![ultima iii altirra ultima iii altirra](https://bsturk.github.io/8bit/pics/space_taxi.gif)
To fill in the rest of my knowledge about the series, I watched YouTube videos of completed runs and shamelessly grabbed a few screenshots.